5 fatos fáceis sobre 33 Immortals Gameplay Descrito
Find true strength in numbers. Optimize your skills and tactics to bolster your 33-player team, and tip the odds in your favor through powerful cooperative moves.
Face the Wrath of God, and stay bold – for He will end your quest swiftly and often. Expand your epic arsenal with weapons empowered by sins and virtues, loot the spoils of His realms, equip potent new relics to match your playstyle, and gain permanent upgrades to your soul. Inspired by the Divine Comedy
Nous avons eu l’occasion do tester pendant quelques heures cet infernal mfoilange en avance en compagnie de confrères et des dé especialmenteveloppeurs du jeu, et voici donc nos premières impressions à son sujet. Sommaire
At the moment only four weapons based on either cardinal sins or virtues are available—Sword of Justice, Daggers of Greed, Staff of Sloth, and Bow of Hope—though hints of future additions, like a halberd, appear in the game’s official artwork.
I didn’t find any of the characters in the hub world particularly intriguing, but they serve their purpose just fine. Besides, it’s not about them — the main focus in 33 Immortals
I’ve seen players perish multiple times attempting to activate these when a massive attack is about to hit or a trap is set to activate. If successful though, the result is almost always worth it. While the cooldown can be high, activating them can rain down arrows, slow enemies within an area, offer shields to allies, and more, with each player having access to one co-op power depending on their chosen weapon.
In particular, to me Lucifer’s and Adam and Eve’s boss themes perfectly capture the overwhelming presence of these divine adversaries making you feel like just a poor, damned soul in looking to defy the impossible.
That Dark Woods safe haven I mentioned is where weapons are chosen, perks are wished for, and upgrades are purchased using loot from previous runs. At the early access launch, the title has four weapons to choose from: sword, bow, daggers, and staff, each offering a different play styles, movesets, and powers. After trying out the sword’s heavy slashes and blocks, the staff’s AOE blasts, and the dagger’s unrelenting aggressiveness, the bow was what I clicked with.
I thought my experience with ARPGs would be enough to push back against this enemy horde alone – I was wrong. It’s once I found other Rebel Souls (fellow players) to tag along with when my journey through Hell became a bit more manageable.
How much more difficult will the second world, Purgatorio, be compared with Inferno? How badass can I make my weapons? What’s it like to run around hell with a beagle by your side? These are all exciting questions I’m looking forward to answering once 33 Immortals
The studio is already teasing a third gate for 33 Immortals Gameplay runs that will take place in a heavenly land, but this is slated to arrive later in 2025.
Every time I perished in a run, I was already thinking of how I could make the next better, trying not to rely on the chance-based item drops. In the beginning, I simply wanted to rush to the boss level, so it was all about using valuable resources to report to nearby Torture Chambers and finishing them as fast as possible. Once I had my soul’s ass thoroughly beat, I slowed the pace down and made sure to get some personal upgrades in between the dungeons, which meant sticking with groups that were farming enemies and world items instead of just the dungeons.
That’s all I could gather about the lore before taking my repeated trips to Hell for all that loot and boss-slaying goodness. I suspect many players will be going the same route at launch too, as listening to NPCs and reading pages of lore are probably not what most action game fans want to do when they boot up a hardcore multiplayer experience.
Dante, the keeper of Perks, provides a selection of 20 upgrades, improving everything from gold drops to attack power—each can be upgraded five times for stronger bonuses.